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Run Your First Session

This guide walks through the simplest end-to-end DM flow for running a live session in SDMT.

Goal

By the end of this guide, you can:

  • start a session
  • open initiative and maps
  • bring players into the session
  • run one encounter with confidence

Estimated Time

10 to 15 minutes

Before You Start

Have these ready if possible:

  • one campaign
  • one session
  • one map
  • at least one PC or NPC entry

If you do not have all of that yet, you can still follow the structure below and fill in the missing pieces as you go.

1. Open the Campaign

  1. Sign in.

    Screenshot: Login

  2. Go to campaign selection.

    Screenshot: Campaign Selection

  3. Open the campaign you want to run.

2. Start or Select the Session

  1. Open the Sessions tab.

    Screenshot: Sessions Tab

  2. Create a new session or select an existing one.

    Screenshot: Create Session

  3. Start the live session.

    Screenshot: Start Live Session

  4. Confirm the live session indicator appears.

    Screenshot: Live Session Indicator

3. Prepare Initiative

  1. Open the Initiative tab.

    Screenshot: Initiative Tab

  2. Add or review the combatants you need.

    Screenshot: Add Combatants

  3. Confirm turn order makes sense.

  4. Leave the tab ready for quick access during play.

4. Open the Map

  1. Open the Maps tab.

    Screenshot: Maps Tab

  2. Load the map for the current encounter.

    Screenshot: Map Loaded

  3. Confirm token visibility and grid settings.

    Screenshot: Token Visibility

  4. Open the token sidebar if you need to adjust hidden, fogged, visible, or defeated states.

    Screenshot: Token Sidebar

5. Bring Players In

  1. Share the live session code.

    Screenshot: Session Code

  2. Ask players to join.

  3. Confirm they connect to the correct live session.

    Screenshot: Player Joined

  4. Verify at least one player can see the expected session state.

6. Run the Encounter

  1. Use initiative to control turn flow.

    Screenshot: Turn Flow

  2. Use the map to move tokens and manage visibility.

    Screenshot: Move Tokens

  3. Update notes or session context only when needed.

    Screenshot: Session Notes

  4. Keep the session focused on the minimum tools required.

7. Reuse Prep When Possible

If you expect to run a similar setup again:

  1. Save the encounter token layout as a preset.

    Screenshot: Save Encounter Preset

  2. Label it clearly.

  3. Reuse it instead of rebuilding the encounter by hand later.

8. End Cleanly

When the encounter or session is done:

  1. End or switch the session cleanly.

    Screenshot: End Session

  2. Leave notes for next time.

  3. Keep maps and initiative in a recoverable state for the next session.

Common Problems

Players cannot join

  • confirm the session is live
  • re-check the session code
  • verify the player is logged into the correct account flow

Player cannot see a token

  • check whether the token is hidden or fogged
  • confirm the player is on the right map/session state

Initiative or map feels too heavy for first use

  • narrow the first session to one map and one encounter
  • avoid trying to use every tab on day one