Battle Maps Tools Reference
This guide explains every DM tool in the Battle Maps section:
- every item on the top toolbar
- the Token Lifecycle drawer
- the Spell Overlays drawer
- the Initiative Tracker drawer
Use this as the complete reference while running encounters.
Scope and Notes
- This guide focuses on the DM battle map interface.
- Some controls are context-sensitive and only appear when a tool is active.
- Token Lifecycle and Spell Overlays drawers are mutually exclusive (opening one closes the other).
Toolbar Reference
1. Reset Token Positions
Purpose:
- Repositions map tokens to their default placement logic.
When to use:
- token layout is messy
- you want to quickly re-seed clean token spacing
2. Save Encounter Setup
Purpose:
- Saves the current map token setup as a reusable preset.
When to use:
- you expect to run the same encounter layout again
3. Load Encounter Setup
Purpose:
- Opens the preset picker and applies a saved setup for the current map.
When to use:
- recurring encounters
- you want to restore a known token layout quickly
4. Grid Toggle
Purpose:
- Shows or hides the map grid overlay.
Tip:
- useful for cinematic scenes where you want a cleaner map view
5. Grid Controls Group
Includes:
- Grid size in pixels
- Grid opacity slider
- Grid color selector
Purpose:
- fine-tunes readability and scale alignment for your map
6. Grid Mode Cycle
Purpose:
- switches between grid modes (square and hex)
When to use:
- changing rules style or map style mid-session
7. Token Controls Drawer Toggle
Purpose:
- opens or closes the Token Lifecycle drawer
8. Spell Overlays Drawer Toggle
Purpose:
- opens or closes the Spell Overlays drawer
9. Measure Distance
Purpose:
- enables the DM measuring tool on the map
Typical flow:
- enable measure tool
- place/drag measurement
- optionally share to players
10. Share Measurement
Purpose:
- shares current DM measurement with players
Visibility:
- shown only when measurement sharing is relevant
11. Plan Route
Purpose:
- enables route planning mode for movement paths
Typical flow:
- enable route tool
- set route path
- optionally share route with players
12. Share Route
Purpose:
- shares the current DM route with players
Visibility:
- shown only when route sharing is relevant
- can behave as share or clear depending route state
13. Player View Toggle
Purpose:
- enables or disables DM player-view mode for visibility checks
When to use:
- validating exactly what players can see on the map
14. Initiative Drawer Toggle
Purpose:
- opens or closes the Initiative Tracker drawer
Shortcut:
- press I while the tabletop is visible
15. Zoom Group
Includes:
- Fit map to view
- Reset zoom to 100%
- Zoom out
- Zoom in
Purpose:
- controls camera scale for tactical clarity
16. Fullscreen
Purpose:
- toggles DM map fullscreen mode
When to use:
- maximizing focus during combat
17. Close Map
Purpose:
- exits the active tabletop map view
Hidden/Reserved Toolbar Item
Grid Settings button:
- present in markup but currently hidden
- reserved for a future grid settings modal
Drawer 1: Token Lifecycle
Header:
- Token Lifecycle
- summary line with token counts and state summary
Main list:
- one card per token with
- name and type
- duplicate index badge when needed
- visibility/lifecycle badges
- HP and AC
- grid or hex position
Per-token actions:
- Select
- Center
- Rotate left
- Rotate right
- Set Visible
- Set Hide
- Set Fog (placeholder exists but currently hidden)
- Hide Name or Reveal Name (when supported for token type)
- Defeated or Restore
- Remove
Use cases:
- quick lifecycle management during combat
- visibility cleanup for stealth and reveal moments
Drawer 2: Spell Overlays
Header:
- Spell Overlays
- quick purpose text for area-of-effect templates
Create Template form:
- Shape: circle, square, rectangle, cone
- Size field (feet)
- Width field (conditional for rectangle/cone)
- Rotation field (conditional for rotatable shapes)
- Color picker
- Opacity slider
- Visibility: Visible to All or DM Only
- Optional spell name
- Add Template action
Active Overlays list:
- each row shows
- color swatch
- label (name/shape/size/rotation)
- visibility badge
- creator badge
- Aim or Cancel Aim action (for supported shapes)
- Delete action
Operational note:
- overlay canvas captures pointer input only when overlay interactions are active, so normal token dragging remains usable by default
Drawer 3: Initiative Tracker
Header:
- Initiative Tracker
Section A: Turn Controls
- current round and active combatant context
- Prev
- Next
- Round
- Reset
Section B: Sync and Log
- Sync Tokens
- Activity Log
Section C: Bulk Actions
- damage/heal amount field
- Apply Bulk Damage
- Apply Bulk Healing
- Save for Half checkbox
- effect name and duration inputs
- Apply Effect
Section D: Combatant Cards
Each initiative card includes:
- name, race/class, selection checkbox
- editable Init, HP, Temp HP, AC
- active effect rows with inline edit and clear
- linked token mini-controls (rotate left, center, rotate right) when token exists
- Notes button
Section E: Bottom Actions
- Add PC
- Add NPC
- Sort
- Clear
- End Combat
Recommended Workflow
- Open Initiative drawer for turn control and bulk actions.
- Open Token Lifecycle drawer for token state and visibility management.
- Open Spell Overlays drawer when placing area effects.
- Use Player View toggle to validate what players can see.
- Save Encounter Setup after finishing a battle map you will reuse.